Once this is finalised, all areas and spacing for the level are complete. I’ve refined some areas of the later stages of the level, i’ve increased the overall gameplay space and added some new areas to add further depth to the areas which make a huge difference, the biggest being the last room at the end of the level which is currently being worked on. However, the good news is i’m right back at it. So its been a while since i’ve posted any updates, I took a little time off from this. Here is a simple walkthrough of the level.
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